Students at London South Bank University (LSBU) have been creating accessible video games for children in hospices as part of the Enable Gaming project, and this week some of the Lifelites team got to see the games for the first time.
The project is a partnership between Lifelites and LSBU which sees students on the Games Cultures course creating accessible video games for children with disabilities. Lifelites helps the students by giving them advice based on their experience of providing technology for children in hospices.
Creating games which are accessible and can be played on assistive technology like Eyegaze is crucial for children and young people with disabilities. It can unlock amazing opportunities for them to play and have fun, something which would be impossible with most equipment and games.
The students have had plenty of challenges trying to come up with the games, one said: “It was a real eye-opener. Getting accessibility into a game made us consider limitations that we wouldn't have otherwise thought about and there were some really interesting challenges to overcome. It's been amazing to work on and has been a much more fulfilling experience than making a normal game. I'd love to make more games like this in the future.”
Simone Enefer-Doy, Lifelites Chief Executive, said: “The project has been running since 2013, but every year we are blown away by the amazing creativity and innovation of these students. Accessibility isn’t always at the forefront of a game developer’s mind, so it’s been really interesting to see what these students come up with. It’s such an exciting project.”
Siobhan Thomas, the course leader for the Games Cultures course said: “This isn’t just a university assignment. It provides students with the type of life lessons that are impossible to replicate in a classroom, and few games industry professionals really have this skillset.”
We are working with the games industry to get children in hospices gaming. You can get involved.
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